Arts, Design, Entertainment, Sports, and Media

Fine Artists, Including Painters, Sculptors, and Illustrators

Create original artwork using any of a wide variety of media and techniques.

MAY 2025 · OCCUPATIONAL WAGES

A wage reference for United States.

Published wage percentiles describe a distribution within the source occupation group. They provide context for a career decision; employer packages and job offers have their own terms.

Source wage group: Fine Artists, Including Painters, Sculptors, and Illustrators

This wage group may include multiple detailed occupations. The figures are for the source group, which may be broader than Fine Artists, Including Painters, Sculptors, and Illustrators. They are not an exact-title, employer, experience or seniority match.

May 2025 · USD · United States. Annual and hourly figures are shown only when the source publishes them; neither is calculated from the other.

U.S. Bureau of Labor Statistics occupational wage data, distributed through the O*NET® OnLine service.

Median annual wage$55,490USD per year · Published 50th percentile
Median hourly wage$26.68USD per hour · Published 50th percentile

Annual wage thresholds

USD per year

Hourly wage thresholds

USD per hour

Published occupational wage percentiles · United States · May 2025
PercentileAnnual wage (USD/year)Hourly wage (USD/hour)
10th$31,630$15.21
25th$37,560$18.06
50th · Median$55,490$26.68
75th$83,200$40.00
90th$144,210$69.33

“≥” means at least the published amount; “≤” means at most that amount. These are bounds, not exact values. “Not published” means the source did not provide that figure. Occupational wages follow the source definition and do not establish an employer’s base salary, equity or total compensation.

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THE WORK BEHIND THE TITLE

What this career involves.

Occupation definitions describe common work. Responsibilities and requirements vary by employer and specific job.

Selected title examples

3D Artist (Three Dimensional Artist)3D Artist (Three-Dimensional Artist)Animated Cartoons PainterArtistArtist in Residence (AIR)Automotive ArtistBalloon ArtistBlacksmithBook IllustratorCard PainterCaricature ArtistCartoon Artist
Expand more title examples (48)
CartoonistCharacter ArtistColor ArtistComic ArtistComic Book ArtistComic Book DesignerComic IllustratorCommercial ArtistCommercial IllustratorCommercial RetoucherConcept ArtistConcrete SculptorCrayon PainterCustom Motorcycle PainterDelineatorEditorial CartoonistExhibit ArtistFashion ArtistFashion IllustratorFine ArtistForensic ArtistFreelance ArtistFresco ArtistGlass ArtistGraphic IllustratorHistological IllustratorIce CarverIce SculptorIllustratorLandscape ArtistLandscape PainterManga ArtistMedical ArtistMedical IllustratorMotion Picture CartoonistMotion Pictures CartoonistMultimedia IllustratorMural PainterMuralistNewspaper IllustratorNon-Representational Metal SculptorOil PainterPainterPatent IllustratorPattern IllustratorPicture PainterPolice ArtistPolitical Cartoonist

Typical tasks

  • Use materials such as pens and ink, watercolors, charcoal, oil, or computer software to create artwork.
  • Integrate and develop visual elements, such as line, space, mass, color, and perspective, to produce desired effects, such as the illustration of ideas, emotions, or moods.
  • Confer with clients, editors, writers, art directors, and other interested parties regarding the nature and content of artwork to be produced.
  • Maintain portfolios of artistic work to demonstrate styles, interests, and abilities.
  • Market artwork through brochures, mailings, or Web sites.
  • Study different techniques to learn how to apply them to artistic endeavors.
Expand more tasks (22)
  • Monitor events, trends, and other circumstances, research specific subject areas, attend art exhibitions, and read art publications to develop ideas and keep current on art world activities.
  • Photograph objects, places, or scenes for reference material.
  • Model substances such as clay or wax, using fingers and small hand tools to form objects.
  • Create sculptures, statues, and other three-dimensional artwork by using abrasives and tools to shape, carve, and fabricate materials such as clay, stone, wood, or metal.
  • Set up exhibitions of artwork for display or sale.
  • Render drawings, illustrations, and sketches of buildings, manufactured products, or models, working from sketches, blueprints, memory, models, or reference materials.
  • Shade and fill in sketch outlines and backgrounds, using a variety of media such as water colors, markers, and transparent washes, labeling designated colors when necessary.
  • Frame and mat artwork for display or sale.
  • Submit artwork to shows or galleries.
  • Submit preliminary or finished artwork or project plans to clients for approval, incorporating changes as necessary.
  • Collaborate with engineers, mechanics, and other technical experts as necessary to build and install creations.
  • Cut, bend, laminate, arrange, and fasten individual or mixed raw and manufactured materials and products to form works of art.
  • Provide entertainment at special events by performing activities such as drawing cartoons.
  • Develop project budgets for approval, estimating time lines and material costs.
  • Create and prepare sketches and model drawings of cartoon characters, providing details from memory, live models, manufactured products, or reference materials.
  • Create finished art work as decoration, or to elucidate or substitute for spoken or written messages.
  • Create sketches, profiles, or likenesses of posed subjects or photographs, using any combination of freehand drawing, mechanical assembly kits, and computer imaging.
  • Trace drawings onto clear acetate for painting or coloring, or trace them with ink to make final copies.
  • Apply solvents and cleaning agents to clean surfaces of paintings, and to remove accretions, discolorations, and deteriorated varnish.
  • Collaborate with writers who create ideas, stories, or captions that are combined with artists' work.
  • Brush or spray protective or decorative finishes on completed background panels, informational legends, exhibit accessories, or finished paintings.
  • Teach artistic techniques to children or adults.

Skills used in this work

Active Learning
Understanding the implications of new information for both current and future problem-solving and decision-making.
Critical Thinking
Using logic and reasoning to identify the strengths and weaknesses of alternative solutions, conclusions, or approaches to problems.
Active Listening
Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times.
Judgment and Decision Making
Considering the relative costs and benefits of potential actions to choose the most appropriate one.
Reading Comprehension
Understanding written sentences and paragraphs in work-related documents.
Speaking
Talking to others to convey information effectively.
Expand more skills (29)
Complex Problem Solving
Identifying complex problems and reviewing related information to develop and evaluate options and implement solutions.
Social Perceptiveness
Being aware of others' reactions and understanding why they react as they do.
Time Management
Managing one's own time and the time of others.
Writing
Communicating effectively in writing as appropriate for the needs of the audience.
Monitoring
Monitoring/Assessing performance of yourself, other individuals, or organizations to make improvements or take corrective action.
Operations Analysis
Analyzing needs and product requirements to create a design.
Coordination
Adjusting actions in relation to others' actions.
Service Orientation
Actively looking for ways to help people.
Learning Strategies
Selecting and using training/instructional methods and procedures appropriate for the situation when learning or teaching new things.
Operations Monitoring
Watching gauges, dials, or other indicators to make sure a machine is working properly.
Persuasion
Persuading others to change their minds or behavior.
Quality Control Analysis
Conducting tests and inspections of products, services, or processes to evaluate quality or performance.
Systems Analysis
Determining how a system should work and how changes in conditions, operations, and the environment will affect outcomes.
Mathematics
Using mathematics to solve problems.
Operation and Control
Controlling operations of equipment or systems.
Systems Evaluation
Identifying measures or indicators of system performance and the actions needed to improve or correct performance, relative to the goals of the system.
Equipment Selection
Determining the kind of tools and equipment needed to do a job.
Management of Financial Resources
Determining how money will be spent to get the work done, and accounting for these expenditures.
Negotiation
Bringing others together and trying to reconcile differences.
Management of Material Resources
Obtaining and seeing to the appropriate use of equipment, facilities, and materials needed to do certain work.
Troubleshooting
Determining causes of operating errors and deciding what to do about it.
Instructing
Teaching others how to do something.
Management of Personnel Resources
Motivating, developing, and directing people as they work, identifying the best people for the job.
Programming
Writing computer programs for various purposes.
Technology Design
Generating or adapting equipment and technology to serve user needs.
Equipment Maintenance
Performing routine maintenance on equipment and determining when and what kind of maintenance is needed.
Installation
Installing equipment, machines, wiring, or programs to meet specifications.
Repairing
Repairing machines or systems using the needed tools.
Science
Using scientific rules and methods to solve problems.
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Sources and citation.

Cite this page: Wages.fyi, “Fine Artists, Including Painters, Sculptors, and Illustrators career and wage guide.” Link to this Wages.fyi page

This page includes information from the O*NET® 31.0 Database by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 license. O*NET® is a trademark of USDOL/ETA. Wages.fyi has selected and organized this information and added wage navigation and explanations. USDOL/ETA has not approved, endorsed, or tested these modifications. Database license and attribution requirements.

Official occupation profile · Official wage reference . Wage reference: U.S. Bureau of Labor Statistics May 2025 Occupational Employment and Wage Statistics, distributed through the O*NET® OnLine service. Source data and publication dates can differ from the date this page is accessed.