Arts, Design, Entertainment, Sports, and Media

Special Effects Artists and Animators

Create special effects or animations using film, video, computers, or other electronic tools and media for use in products, such as computer games, movies, music videos, and commercials.

MAY 2025 · OCCUPATIONAL WAGES

A wage reference for United States.

Published wage percentiles describe a distribution within the source occupation group. They provide context for a career decision; employer packages and job offers have their own terms.

Source wage group: Special Effects Artists and Animators

This wage group may include multiple detailed occupations. The figures are for the source group, which may be broader than Special Effects Artists and Animators. They are not an exact-title, employer, experience or seniority match.

May 2025 · USD · United States. Annual and hourly figures are shown only when the source publishes them; neither is calculated from the other.

U.S. Bureau of Labor Statistics occupational wage data, distributed through the O*NET® OnLine service.

Median annual wage$102,030USD per year · Published 50th percentile
Median hourly wage$49.06USD per hour · Published 50th percentile

Annual wage thresholds

USD per year

Hourly wage thresholds

USD per hour

Published occupational wage percentiles · United States · May 2025
PercentileAnnual wage (USD/year)Hourly wage (USD/hour)
10th$58,600$28.17
25th$75,490$36.29
50th · Median$102,030$49.06
75th$139,130$66.89
90th$177,110$85.15

“≥” means at least the published amount; “≤” means at most that amount. These are bounds, not exact values. “Not published” means the source did not provide that figure. Occupational wages follow the source definition and do not establish an employer’s base salary, equity or total compensation.

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THE WORK BEHIND THE TITLE

What this career involves.

Occupation definitions describe common work. Responsibilities and requirements vary by employer and specific job.

Selected title examples

3D Animator (Three-Dimensional Animator)3D Artist (Three-Dimensional Artist)3D Designer (Three-dimensional Designer)3D Modeler (Three-Dimensional Modeler)3D Specialist (Three-Dimensional Specialist)Animation ArtistAnimation ProducerAnimatorAnime ArtistAnime DesignerArtistCartoon Animator
Expand more title examples (48)
Cartoon ArtistCivil 3D Designer (Civil Three-Dimensional Designer)Computer ArtistComputer Graphic ArtistComputer Graphic DesignerComputer Graphics IllustratorConcept ArtistContent ProducerCreative DesignerDigital ArtistDigital Content ProducerDigital DesignerDigital Experience DesignerDigital Media DesignerDigital Media SpecialistEnvironment ArtistFX Artist (Effects Artist)Game ArtistGame DeveloperGraphic ArtistGraphic Design SpecialistGraphics SpecialistInteraction DesignerInteractive DesignerInteractive Digital Media SpecialistMedia DesignerMedia ProducerMedia SpecialistMotion DesignerMotion Graphics ArtistMotion Graphics DesignerMotion Pictures CartoonistMultimedia ArtistMultimedia AuthorMultimedia Authoring SpecialistMultimedia DesignerMultimedia DeveloperMultimedia Graphic DesignerMultimedia ProducerMultimedia SpecialistMultimedia TechnicianProduction ArtistSpecial Effects ArtistSpecial Effects DesignerSpecial Effects SpecialistSpecial Effects TechnicianStoryboard ArtistStudio Designer

Typical tasks

  • Design complex graphics and animation, using independent judgment, creativity, and computer equipment.
  • Create basic designs, drawings, and illustrations for product labels, cartons, direct mail, or television.
  • Participate in design and production of multimedia campaigns, handling budgeting and scheduling, and assisting with such responsibilities as production coordination, background design, and progress tracking.
  • Create two-dimensional and three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modeling programs.
  • Make objects or characters appear lifelike by manipulating light, color, texture, shadow, and transparency, or manipulating static images to give the illusion of motion.
  • Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters.
Expand more tasks (7)
  • Implement and maintain configuration control systems.
  • Script, plan, and create animated narrative sequences under tight deadlines, using computer software and hand drawing techniques.
  • Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters, and slide shows.
  • Assemble, typeset, scan, and produce digital camera-ready art or film negatives and printer's proofs.
  • Convert real objects to animated objects through modeling, using techniques such as optical scanning.
  • Create pen-and-paper images to be scanned, edited, colored, textured, or animated by computer.
  • Use models to simulate the behavior of animated objects in the finished sequence.

Skills used in this work

Active Listening
Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times.
Critical Thinking
Using logic and reasoning to identify the strengths and weaknesses of alternative solutions, conclusions, or approaches to problems.
Reading Comprehension
Understanding written sentences and paragraphs in work-related documents.
Speaking
Talking to others to convey information effectively.
Active Learning
Understanding the implications of new information for both current and future problem-solving and decision-making.
Judgment and Decision Making
Considering the relative costs and benefits of potential actions to choose the most appropriate one.
Expand more skills (29)
Writing
Communicating effectively in writing as appropriate for the needs of the audience.
Complex Problem Solving
Identifying complex problems and reviewing related information to develop and evaluate options and implement solutions.
Monitoring
Monitoring/Assessing performance of yourself, other individuals, or organizations to make improvements or take corrective action.
Time Management
Managing one's own time and the time of others.
Coordination
Adjusting actions in relation to others' actions.
Learning Strategies
Selecting and using training/instructional methods and procedures appropriate for the situation when learning or teaching new things.
Persuasion
Persuading others to change their minds or behavior.
Social Perceptiveness
Being aware of others' reactions and understanding why they react as they do.
Systems Analysis
Determining how a system should work and how changes in conditions, operations, and the environment will affect outcomes.
Instructing
Teaching others how to do something.
Service Orientation
Actively looking for ways to help people.
Systems Evaluation
Identifying measures or indicators of system performance and the actions needed to improve or correct performance, relative to the goals of the system.
Negotiation
Bringing others together and trying to reconcile differences.
Management of Personnel Resources
Motivating, developing, and directing people as they work, identifying the best people for the job.
Operation and Control
Controlling operations of equipment or systems.
Mathematics
Using mathematics to solve problems.
Operations Analysis
Analyzing needs and product requirements to create a design.
Programming
Writing computer programs for various purposes.
Operations Monitoring
Watching gauges, dials, or other indicators to make sure a machine is working properly.
Equipment Selection
Determining the kind of tools and equipment needed to do a job.
Management of Financial Resources
Determining how money will be spent to get the work done, and accounting for these expenditures.
Management of Material Resources
Obtaining and seeing to the appropriate use of equipment, facilities, and materials needed to do certain work.
Technology Design
Generating or adapting equipment and technology to serve user needs.
Quality Control Analysis
Conducting tests and inspections of products, services, or processes to evaluate quality or performance.
Science
Using scientific rules and methods to solve problems.
Troubleshooting
Determining causes of operating errors and deciding what to do about it.
Equipment Maintenance
Performing routine maintenance on equipment and determining when and what kind of maintenance is needed.
Installation
Installing equipment, machines, wiring, or programs to meet specifications.
Repairing
Repairing machines or systems using the needed tools.
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United States wage reference

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Sources and citation.

Cite this page: Wages.fyi, “Special Effects Artists and Animators career and wage guide.” Link to this Wages.fyi page

This page includes information from the O*NET® 31.0 Database by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 license. O*NET® is a trademark of USDOL/ETA. Wages.fyi has selected and organized this information and added wage navigation and explanations. USDOL/ETA has not approved, endorsed, or tested these modifications. Database license and attribution requirements.

Official occupation profile · Official wage reference . Wage reference: U.S. Bureau of Labor Statistics May 2025 Occupational Employment and Wage Statistics, distributed through the O*NET® OnLine service. Source data and publication dates can differ from the date this page is accessed.